public static int get_ActionValue(IntPtr l)
    {
        int result;

        try
        {
            ArenaPlayerDefensiveHero arenaPlayerDefensiveHero = (ArenaPlayerDefensiveHero)LuaObject.checkSelf(l);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, arenaPlayerDefensiveHero.ActionValue);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int constructor(IntPtr l)
    {
        int result;

        try
        {
            ArenaPlayerDefensiveHero o = new ArenaPlayerDefensiveHero();
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int HeroToArenaDefensiveHero_s(IntPtr l)
    {
        int result;

        try
        {
            Hero hero;
            LuaObject.checkType <Hero>(l, 1, out hero);
            ArenaPlayerDefensiveHero o = ArenaPlayerDefensiveHero.HeroToArenaDefensiveHero(hero);
            LuaObject.pushValue(l, true);
            LuaObject.pushValue(l, o);
            result = 2;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_ActionPositionIndex(IntPtr l)
    {
        int result;

        try
        {
            ArenaPlayerDefensiveHero arenaPlayerDefensiveHero = (ArenaPlayerDefensiveHero)LuaObject.checkSelf(l);
            int actionPositionIndex;
            LuaObject.checkType(l, 2, out actionPositionIndex);
            arenaPlayerDefensiveHero.ActionPositionIndex = actionPositionIndex;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }
    public static int set_HeroId(IntPtr l)
    {
        int result;

        try
        {
            ArenaPlayerDefensiveHero arenaPlayerDefensiveHero = (ArenaPlayerDefensiveHero)LuaObject.checkSelf(l);
            int heroId;
            LuaObject.checkType(l, 2, out heroId);
            arenaPlayerDefensiveHero.HeroId = heroId;
            LuaObject.pushValue(l, true);
            result = 1;
        }
        catch (Exception e)
        {
            result = LuaObject.error(l, e);
        }
        return(result);
    }