Example #1
0
 public CircularAreaDamage(Game1 game, AreaDamageType type, Vector2 position, float damage, float radius)
     : base(game, type, position, damage)
 {
     this.radius     = radius;
     visualizeCircle = true;
     transparency    = 0.25f;
     this.color      = Color.Orange;
 }
        public AreaDamage(Game1 game, AreaDamageType type, Vector2 position, float damage)
            : base(game, position)
        {
            this.type = type;

            ObjectClass = "areadamage";
            ObjectName  = "areadamage";

            this.Damage = damage;
        }