Example #1
0
        public bool Move(int deck_id, int move_to_area_id)
        {
            Api_Result <Mem_deck> api_Result = new Api_req_StrategeMap().MoveArea(deck_id, move_to_area_id);

            if (api_Result.state == Api_Result_State.Success)
            {
                ManagerBase._turn_state = api_Result.t_state;
                return(true);
            }
            return(false);
        }
Example #2
0
        public List <MapAreaModel> GetRebellionAreaList()
        {
            List <int>          rebellionAreaOrderByEvent = new Api_req_StrategeMap().GetRebellionAreaOrderByEvent();
            List <MapAreaModel> list = new List <MapAreaModel>();

            for (int i = 0; i < rebellionAreaOrderByEvent.Count; i++)
            {
                int          key  = rebellionAreaOrderByEvent[i];
                MapAreaModel item = ManagerBase._area[key];
                list.Add(item);
            }
            return(list);
        }
        public List <MapAreaModel> GetRebellionAreaList()
        {
            List <int>          rebellionAreaOrderByEvent = new Api_req_StrategeMap().GetRebellionAreaOrderByEvent();
            List <MapAreaModel> list = new List <MapAreaModel>();

            for (int i = 0; i < rebellionAreaOrderByEvent.get_Count(); i++)
            {
                int          num          = rebellionAreaOrderByEvent.get_Item(i);
                MapAreaModel mapAreaModel = ManagerBase._area.get_Item(num);
                list.Add(mapAreaModel);
            }
            return(list);
        }