public override void PostDrawInWorld(SpriteBatch spriteBatch, Color lightColor, Color alphaColor, float rotation, float scale, int whoAmI)
 {
     AntiarisUtils.DrawItemGlowMaskWorld(spriteBatch, item, mod.GetTexture("Glow/" + GetType().Name + "_GlowMask"), rotation, scale);
 }
Example #2
0
 public override void PostDraw(SpriteBatch spriteBatch, Color drawColor)
 {
     AntiarisUtils.DrawNPCGlowMask(spriteBatch, mod.GetTexture("Glow/" + GetType().Name + "_GlowMask"), npc, Color.White, 0.0f, 1f);
 }