public override void PostDrawInWorld(SpriteBatch spriteBatch, Color lightColor, Color alphaColor, float rotation, float scale, int whoAmI) { AntiarisUtils.DrawItemGlowMaskWorld(spriteBatch, item, mod.GetTexture("Glow/" + GetType().Name + "_GlowMask"), rotation, scale); }
public override void PostDraw(SpriteBatch spriteBatch, Color drawColor) { AntiarisUtils.DrawNPCGlowMask(spriteBatch, mod.GetTexture("Glow/" + GetType().Name + "_GlowMask"), npc, Color.White, 0.0f, 1f); }