// 播放一个复杂动作 public AnimationEffect AddAnimation(int nID, AnimationParam param) { AnimationEffect newAnim = AnimationEffectFactory.Instance.CreateAnimation(nID); if (newAnim != null) { newAnim.param = param; newAnim.showLog = showLog; if (newAnim.Begin()) { mAnimationList.Add(newAnim); } } return(newAnim); }