Example #1
0
 public void StopLeakInputs(int inputX, int inputY)
 {
     if (!character.canHit)
     {
         return;
     }
     for (int i = 0; i < RequiredInputs.Count; i += 2)
     {
         if (RequiredInputs[i] == inputX && RequiredInputs[i + 1] == inputY)
         {
             hitSound.Play();
             anim.SetAnimationToPlay("IsHitting", true);
             StartCoroutine("StopHitting");
         }
     }
 }
Example #2
0
 public void MoveTo(Vector3 endPos)
 {
     movementSound.Play();
     anim.SetAnimationToPlay("IsRunning", true);
     nav.SetDestination(endPos);
 }