C# Animation is a programming feature that enables developers to create dynamic and engaging visuals in their applications. This involves the use of various animation techniques such as tweening, keyframes, and scripting. C# Animation can be implemented in different libraries or frameworks such as Unity, WPF, and Xamarin.
Example 1: Unity Animation In Unity, developers can use the Animation component to create different types of animations such as idle, walking, and jumping. Here is an example of how to animate a game object:
// Attach animation to game object Animator animator = gameObject.AddComponent();
// Create animation clip AnimationClip clip = new AnimationClip(); clip.name = "My Animation";
// Assign clip to animator animator.runtimeAnimatorController = AnimatorController.CreateAnimatorControllerAtPath("Assets/MyController.controller"); AnimatorStateMachine stateMachine = animator.runtimeAnimatorController.layers[0].stateMachine; AnimatorState state = stateMachine.AddState("MyState"); state.motion = clip;
Example 2: WPF Animation In Windows Presentation Foundation (WPF), developers can use the built-in animation classes to create animations for user interface elements such as buttons and labels. Here's an example of how to animate a button:
Example 3: Xamarin Animation In Xamarin, developers can use the Xamarin.Forms.Animation library to create animations for mobile applications. Here's an example of how to animate a label:
In this example, the ScaleTo method is used to scale the label up and down, while the FadeTo method is used to fade in the label.
Package/Library: The package/library used in these examples are Unity, WPF, and Xamarin.Forms.Animation library respectively.
C# (CSharp) Animation - 60 examples found. These are the top rated real world C# (CSharp) examples of Animation extracted from open source projects. You can rate examples to help us improve the quality of examples.