Example #1
0
 /// <summary>
 /// Attach animal shat event
 /// </summary>
 /// <param name="shatEvent"></param>
 public void AttachAnimalShatHandler(Animal.Animal.AnimalShitEvent shatEvent)
 {
     for (int i = 0; i < Fences.Length; i++)
     {
         Fences[i].AttachMethodForAnimalShit(shatEvent);
     }
 }
Example #2
0
 /// <summary>
 /// Attach a event when for when a animal shits
 /// </summary>
 /// <param name="ev"></param>
 public void AttachMethodForAnimalShit(Animal.Animal.AnimalShitEvent ev)
 {
     for (int i = 0; i < Animals.Length; i++)
     {
         Animals[i].ShitEventHandler += ev;
     }
 }