public static string GetDeviceID () { IUtilsDevice utilsDevice; #if UNITY_EDITOR || DEBUG utilsDevice = new EditorUtilsDevice (); #elif UNITY_ANDROID utilsDevice = new AndroidUtils (); #endif return utilsDevice.GetDeviceID (); }
public static string GetDeviceID () { IUtilsDevice utilsDevice; #if UNITY_EDITOR || DEBUG utilsDevice = new EditorUtilsDevice (); #elif UNITY_ANDROID utilsDevice = new AndroidUtils (); #endif return utilsDevice.GetDeviceID (); }