// Start is called before the first frame update void Start() { //ROSTMSに接続 wsc = GameObject.Find("Android Ros Socket Client").GetComponent <AndroidRosSocketClient>(); srvReq.tmsdb = new tmsdb("ID_SENSOR", 7030, 3001); //wsc.ServiceCallerDB(srvName, srvReq); time = 0.0f; }
// Start is called before the first frame update void Start() { MyUISetting(); DBSetting(); //ROSTMSに接続 wsc = GameObject.Find("Android Ros Socket Client").GetComponent <AndroidRosSocketClient>(); try { wsc.Advertiser(publih_name, "tms_msg_db/TmsdbStamped"); } catch { } //タッチ関連システム取得 recog = GameObject.Find("Touch Recognition System").GetComponent <TouchRecognition>(); InitPosition(); }
// Start is called before the first frame update void Start() { //ROSTMSに接続 wsc = GameObject.Find("Android Ros Socket Client").GetComponent <AndroidRosSocketClient>(); }
// Start is called before the first frame update void Start() { mainSystem = GameObject.Find("Main System").GetComponent <MainScript>(); wsc = GameObject.Find("Android Ros Socket Client").GetComponent <AndroidRosSocketClient>(); }