public static AndroidDeviceSettings Get()
 {
     if (s_instance == null)
     {
         s_instance = new AndroidDeviceSettings();
     }
     return(s_instance);
 }
Example #2
0
 public override BaseDeviceSettings GetDeviceSettings()
 {
     if (_deviceSettings == null)
     {
         _deviceSettings = new AndroidDeviceSettings(this);
     }
     return(_deviceSettings);
 }
Example #3
0
        public static string GetAssetPath(string fileName)
        {
#if UNITY_EDITOR || UNITY_IOS
            return(UnityEngine.Application.streamingAssetsPath + "/" + fileName);
#elif UNITY_ANDROID
            return(AndroidDeviceSettings.Get().applicationStorageFolder + "/" + fileName);
#endif
            return("");
        }