Example #1
0
	// Use this for initialization
	void Start (){
		timePlugin = TimePlugin.GetInstance();
		timePlugin.SetDebug(0);

		alarmPlugin = AlarmPlugin.GetInstance();
		alarmPlugin.SetDebug(0);
		alarmPlugin.Init();
	}
    public static AlarmPlugin GetInstance()
    {
        if(instance==null){
            container = new GameObject();
            container.name="AlarmPlugin";
            instance = container.AddComponent( typeof(AlarmPlugin) ) as AlarmPlugin;
            DontDestroyOnLoad(instance.gameObject);
        }

        return instance;
    }
Example #3
0
    private void Awake()
    {
        AlarmPlugin.OnAlarmLoadComplete += OnAlarmLoadComplete;
        AlarmPlugin.OnAlarmLoadFail     += OnAlarmLoadFail;

        timePlugin = TimePlugin.GetInstance();
        timePlugin.SetDebug(0);

        alarmPlugin = AlarmPlugin.GetInstance();
        alarmPlugin.SetDebug(0);
        alarmPlugin.EnableSound(true);
        alarmPlugin.EnableVibrate(true);
        alarmPlugin.Init();
    }
Example #4
0
    public static AlarmPlugin GetInstance()
    {
        if(instance==null){
            aupHolder = AUPHolder.GetInstance();

            container = new GameObject();
            container.name="AlarmPlugin";
            instance = container.AddComponent( typeof(AlarmPlugin) ) as AlarmPlugin;
            DontDestroyOnLoad(instance.gameObject);
            instance.gameObject.transform.SetParent(aupHolder.gameObject.transform);
        }

        return instance;
    }
Example #5
0
    public static AlarmPlugin GetInstance()
    {
        if (instance == null)
        {
            aupHolder = AUPHolder.GetInstance();

            container      = new GameObject();
            container.name = "AlarmPlugin";
            instance       = container.AddComponent(typeof(AlarmPlugin)) as AlarmPlugin;
            DontDestroyOnLoad(instance.gameObject);
            instance.gameObject.transform.SetParent(aupHolder.gameObject.transform);
        }

        return(instance);
    }
 // Use this for initialization
 void Start()
 {
     currentEvenList = new List<string>();
     evenValuesInstance = this;
     alarmPlugin = AlarmPlugin.GetInstance();
     alarmPlugin.SetDebug(0);
     alarmPlugin.Init();
 }