Example #1
0
    override public void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
    {
        mAgentAi = animator.gameObject.GetComponent <AgentAi>();


        mAgentAi.mAgent.m_Target = FlockManager.getTarget(mAgentAi.mAgent.m_Agent).m_Target;
    }
Example #2
0
    void Start()
    {
        cam   = Camera.main;
        flipX = agentSprite.GetComponent <SpriteRenderer>().flipX;

        // Init mission
        current_mission = Missions.GetNextMission();

        agentAi = agentSprite.GetComponent <AgentAi>();
    }