public void Start () { _spriteRenderer = GetComponent<SpriteRenderer>(); _originalColor = _spriteRenderer.color; _enemyModel = new ActorModel(transform.position, InitialHealth); _enemyModel.RegisterListener(this); _aiController = new EnemyAiController(_enemyModel, 1f, 3f, soundManager); }
public virtual void Start() { ActorModel = new ActorModel(transform.position, 100f); ActorModel.RegisterListener(this); }