public override void TakeMsg(ActorModel who, EventMsg msg) { switch (msg.Type) { case EventType.GetBumped: God.C.AddAction(new BumpAction(msg.Source, who.Location.x, who.Location.y)); msg.Source.TakeMsg(new EventMsg(EventType.TakeDmg, who, God.Library.GetMonster(who.Species).Damage)); who.Despawn(); return; case EventType.GetName: msg.Text += " " + God.Library.GetMonster(who.Species).Type; return; } }
public override void TakeMsg(ActorModel who, EventMsg msg) { switch (msg.Type) { case EventType.GetBumped: ActorModel bumper = msg.Source; if (bumper.Type == ThingTypes.Player) { TileModel loc = who.GetLocation(); God.C.AddAction(new GetScoreAction(bumper, who)); who.Despawn(); ModelManager.ChangeScore(1); bumper.SetLocation(loc); } return; case EventType.GetName: msg.Text += " SCORETHING"; return; } }
public override void TakeMsg(ActorModel who, EventMsg msg) { switch (msg.Type) { case EventType.GetBumped: ActorModel bumper = msg.Source; if (bumper.Type == ThingTypes.Player) { if (God.GSM.scoreIsVisible) { TileModel loc = who.GetLocation(); who.View.GetComponentInChildren <SpriteRenderer>().color = new Color32(255, 255, 255, 255); who.View.transform.GetComponentInParent <TileView>().GetComponentInChildren <SpriteRenderer>().color = new Color32(255, 255, 255, 255); God.C.AddAction(new GetScoreAction(bumper, who)); who.Despawn(); ModelManager.ChangeScore(1); bumper.SetLocation(loc); } } return; case EventType.GetName: msg.Text += " SCORETHING"; return; case EventType.ScoreMove: if (God.GSM.scoreMovement < God.GSM.monsterRound) { God.GSM.scoreMovement++; } else if (God.GSM.scoreMovement == God.GSM.monsterRound) { int rand = Random.Range(0, 2); Debug.Log(rand); if (rand == 1) { if (who.Location.x > GameSettings.playerX) { who.Move(-1, 0); } else if (who.Location.x < GameSettings.playerX) { who.Move(1, 0); } } else if (rand == 0) { if (who.Location.y > GameSettings.playerY) { who.Move(0, -1); } else if (who.Location.y < GameSettings.playerY) { who.Move(0, 1); } } //God.GSM.AS.PlayOneShot(God.GSM.StompClip); God.GSM.scoreMovement = 0; } return; } }