public static void SendGameActionFightChangeLookMessage(IPacketReceiver client, FightActor source, FightActor target, ActorLook look) { client.Send(new GameActionFightChangeLookMessage((short)ActionsEnum.ACTION_CHARACTER_CHANGE_LOOK, source.Id, target.Id, look.GetEntityLook())); }
public static void SendGameActionFightChangeLookMessage(IPacketReceiver client, FightActor source, FightActor target, ActorLook look) { client.Send(new GameActionFightChangeLookMessage(149, source.Id, target.Id, look.GetEntityLook())); }