Example #1
0
 //[SerializeField] private List<Activator> activableObjects = new List<Activator>();
 public override void OnActivated()
 {
     meshButtonActivator.ActivateThisObj();
 }
Example #2
0
 public override void OnActivated()
 {
     playableDirector.Play();
     activator.ActivateThisObj();
 }