public static void ActivateMe(GameObject objectToActivate, float time, Vector3 position) { instance.StartCoroutine(instance.ActivateObjectInPosition(objectToActivate, time, position)); }
public static void ActivateMe(GameObject objectToActivate, float time, Vector3 position) { instance.StartCoroutine(instance.ActivateObjectInPosition(objectToActivate, time, position)); }