/** * Method is simulating a push notification request being sent to PushApps server. * including validations that needs to be done before sending notification. * Pay attention that only 1 of the audience option is allowed: either By Platforms OR Devices OR customIds OR DeviceIds. */ public static void SendPushNotification() { PushNotification_Demo notification = new PushNotification_Demo(); notification.SecretToken = SecretToken; notification.Message = "Hello World"; // an empty list will send to all available platforms. notification.Platforms = new List <Enums.DevicePlatform>(); notification.Platforms.Add(Enums.DevicePlatform.Android); // in case you want to choose only one platform and not send all notification.Platforms.Add(Enums.DevicePlatform.iOS); // in case you want to choose only one platform and not send all /* in case you want to send to custom devices list. * notification.Devices = new List<Device>(); * Device User = new Device(); * User.DeviceType = Enums.DevicePlatform.Android; // can be also Enums.DevicePlatform.iOS * User.PushToken = "Enter Push Token Here"; */ /* in case you want to send to custom list of Device ids * notification.DeviceIds = new List<string>(); * notification.DeviceIds.Add("30010501023"); * notification.DeviceIds.Add("44557015744"); */ /* in case you want to send to a list of Custom ids you provided eariler. * notification.CustomIds = new List<string>(); * notification.CustomIds.Add("IosDevice1"); * notification.CustomIds.Add("AndroidDevice10"); */ /* * Platforms specific features, Null in sound means no sound will be sent causing device to get silent notification. */ notification.PlatformFeatures = new PlatforeFeatures(); notification.PlatformFeatures.AndroidTitle = "Some Android Title"; //notification.PlatformFeatures.AndroidSound = "sound file without extension"; notification.PlatformFeatures.iOSBadge = 1; //can be changed to every number. //notification.PlatformFeatures.iOSSound = "sound file without extension"; ActionsManager.SendPushNotificationRequest(notification); }