public override string AutoName() { if (oneShotClip.Value != null && !oneShotClip.IsNone) { return(ActionHelpers.AutoName(this, oneShotClip)); } return(null); }
public override string AutoName() { string howOften; if (everyFrame) { howOften = " /updated"; } else { howOften = " /once"; } return(ActionHelpers.AutoName(this, Fsm, gameObject) + howOften); }
public override string AutoName() { switch (shape) { case Option.Circle: return(ActionHelpers.AutoName("Random Vector2 in Circle", minLength, maxLength)); case Option.Rectangle: return(ActionHelpers.AutoName("Random Vector2 in Rectangle", minLength, maxLength)); case Option.InArc: return(ActionHelpers.AutoName("Random Vector2 in Arc", minLength, maxLength)); case Option.AtAngles: return(ActionHelpers.AutoName("Random Vector2 at Angles", floatParam1, minLength, maxLength)); default: throw new ArgumentOutOfRangeException(); } }
public override string AutoName() { return(ActionHelpers.AutoName(this, floatVariable, divideBy)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, childIndex, store)); }
public override string AutoName() { return(ActionHelpers.AutoName("Debug", vector3Variable)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, pitch)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, objectVariable, compareTo)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, ImageFillAmount)); }
public override string AutoName() { return(ActionHelpers.AutoName("Debug", gameObject)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, vector1, vector2)); }
public override string AutoName() { return(ActionHelpers.AutoName("PlayerPrefsDelete", key)); }
public override string AutoName() { return(ActionHelpers.AutoName("UISetText", text)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, stateName, transitionDuration)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, float1, float2)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, result)); }
public override string AutoName() { return(ActionHelpers.AutoName("GetEventFloat", getVector3Data)); }
public override string AutoName() { return(ActionHelpers.AutoName("StickEvent", stick)); }
public override string AutoName() { return(ActionHelpers.AutoName("ReadStickValue", stick, storeVector2Value)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, variable, fromValue, toValue) + " " + easeType); }
public override string AutoName() { return(ActionHelpers.AutoName(this, filename) + (autoNumber.Value ? " [autoNumber]" : "")); }
public override string AutoName() { return(ActionHelpers.AutoName("ButtonComboEvent", buttons)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, axisName, store)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, intVariable, add)); }
public override string AutoName() { return(ActionHelpers.AutoName("SliderSet", this.Fsm, gameObject, value)); }
public override string AutoName() { return(ActionHelpers.AutoName("ReadButtonValue", button, storeFloatValue)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, volume)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, audioClip)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, integer1, integer2)); }
public override string AutoName() { return(ActionHelpers.AutoName(this, storeGameObject)); }