Example #1
0
        public void TestDfsAi()
        {
            IMapGenerator simpleMapGenerator = new OpenMapGenerator();
            int           w   = 5;
            int           h   = 1;
            Map           map = simpleMapGenerator.GenerateMap(w, h, IMapGeneratorConstants.NO_SEED);

            AbstractPlayer simpleAIPlayer = new SimpleAIPlayer("Test simple AI player", map.Grid[0, 0])
            {
                IgnoreSpeed = true
            };

            map.AddCreature(simpleAIPlayer);

            // player should get to the block [4,0] in 4 turns
            for (int i = 0; i < w - 1; i++)
            {
                simpleAIPlayer.Think();

                // check taht correct action was produced
                AbstractAction nextAction = simpleAIPlayer.NextAction;
                Assert.IsNotNull(nextAction, $"Next action is nul in {i} iteration!");
                Assert.AreEqual(typeof(Move), nextAction.GetType(), $"Wrong type of action in {i} iteration!");
                Assert.AreEqual(Direction.EAST, ((Move)nextAction).Direction, $"Wrong direction in {i} iteration!");

                // execute the action and check the position is correct
                nextAction.Execute();
                Assert.AreEqual(0, simpleAIPlayer.Position.Y, $"Wrong Y coordinate in {i} direction!");
                Assert.AreEqual(i + 1, simpleAIPlayer.Position.X, $"Wrong X coordinate in {i} direction!");
            }
        }
Example #2
0
    private void Update()
    {
        if (actionsQueue.Count == 0)
        {
            AbstractAction action = PickAction();
            actionsQueue.Add(action);
        }

        currentAction.Execute();
        currentAction.Update();

        if (currentAction.IsDone())
        {
            currentAction = actionsQueue[0];
            actionsQueue.RemoveAt(0);
        }

        if (eggTimer >= Random.Range(minEggFrequency, maxEggFrequency))
        {
            EggBehaviour newEgg = Instantiate(egg, new Vector3(transform.position.x, transform.position.y, transform.position.z - transform.forward.z * -1), Quaternion.identity);
            newEgg.transform.GetChild(0).GetComponent <MeshRenderer>().material.color = transform.GetChild(0).GetComponent <MeshRenderer>().material.color;
            eggTimer = 0;
        }

        eggTimer += Time.deltaTime;
    }
Example #3
0
 void Update()
 {
     if (currentAction != null && currentAction.IsDone() && actionQ.Any())
     {
         currentAction = actionQ.Dequeue();
         currentAction.Execute();
     }
 }
Example #4
0
    void Start()
    {
        ds = GetComponent <DataSource>();
        getPokemonData();

        new SetEnemyData().Execute();
        new SetPlayerData().Execute();

        actionQ.Enqueue(new HideButtonsFrameAction());
        actionQ.Enqueue(new DisplayTextAction("Welcome to the pokemon battle simulator"));
        actionQ.Enqueue(new ShowButtonsFrameAction());

        currentAction = actionQ.Dequeue();
        currentAction.Execute();
    }
        public List <UMLFile> CreateFiles(IDictionary relationships)
        {
            List <PreFile> prefiles = new List <PreFile>();
            List <PreRET>  retsToDelete;
            List <UMLFile> files = new List <UMLFile>();
            IDictionary <String, String>   tnamemap;
            IDictionary <String, UMLClass> tclasses;
            UMLFile      tfile;
            String       tname;
            int          tdets;
            UMLAttribute tattrib;

            //0. Pre-Pre-Processing (set dependencies in relationships)
            foreach (DictionaryEntry entry in relationships)
            {
                UMLRelationship r = (UMLRelationship)entry.Value;

                if (r is UMLDependency)
                {
                    foreach (DictionaryEntry entry2 in relationships)
                    {
                        UMLRelationship q = (UMLRelationship)entry2.Value;

                        if (q is UMLAssociation)
                        {
                            if ((((UMLDependency)r).Client.Guid.Equals(((UMLAssociation)q).End1.Participant.Guid)) &&
                                (((UMLDependency)r).Supplier.Guid.Equals(((UMLAssociation)q).End2.Participant.Guid)) ||
                                (((UMLDependency)r).Client.Guid.Equals(((UMLAssociation)q).End2.Participant.Guid)) &&
                                (((UMLDependency)r).Supplier.Guid.Equals(((UMLAssociation)q).End1.Participant.Guid)))
                            {
                                ((UMLAssociation)q).DependencyType = "D";
                            }
                        }
                    }
                }
            }

            //1. PreFile Generation (Pre-Processing)
            foreach (DictionaryEntry entry in relationships)
            {
                UMLRelationship r = (UMLRelationship)entry.Value;

                if (!(r is UMLDependency))
                {
                    ActionKey key = new ActionKey(r);

                    AbstractAction action = map.GetAction(key);

                    if (action != null)
                    {
                        action.Execute(r, map, prefiles);
                    }
                    else
                    {
                        throw new ArgumentException("There is no defined action for the actionKey given.");
                    }
                }
            }

            //2. File Generation (Processing)
            if (prefiles.Count == 0)
            {
                return(null);
            }
            else
            {
                //2.1 Clean-up (eliminate parents in PreFiles - Generalization cases)
                foreach (PreFile prefile in prefiles)
                {
                    retsToDelete = new List <PreRET>();

                    foreach (PreRET preret in prefile.Rets)
                    {
                        foreach (PreRET parent in preret.Parents)
                        {
                            //2.1.1 Merge
                            preret.Merge(parent);

                            //mark parent ret for deletion
                            if (!retsToDelete.Contains(parent))
                            {
                                retsToDelete.Add(parent);
                            }
                        }
                    }

                    //2.1.2 Deletion (optimized since rets are only in one file)
                    foreach (PreRET retToDelete in retsToDelete)
                    {
                        prefile.Rets.Remove(retToDelete);
                    }

                    //2.1.3 File generation
                    tfile = new UMLFile();
                    //Rets
                    tfile.Rets = prefile.Rets.Count;
                    //Dets & Name
                    tdets    = 0;
                    tname    = "";
                    tnamemap = new Dictionary <String, String>();
                    tclasses = new Dictionary <String, UMLClass>();

                    foreach (PreRET ret in prefile.Rets)
                    {
                        UMLFile.RET tret = new UMLFile.RET();

                        foreach (UMLClass c in ret.Classes)
                        {
                            tnamemap[c.Name] = c.Name;

                            tret.Classes.Add(c);

                            if (!(tclasses.ContainsKey(c.Name)))
                            {
                                tclasses[c.Name] = c;
                                c.LoadAttributes();
                                tdets += c.Attributes.Count;
                                foreach (UMLAttribute attrib in c.Attributes)
                                {
                                    tattrib      = new UMLAttribute();
                                    tattrib.Name = c.Name + "." + attrib.Name;
                                    tfile.Attributes.Add(tattrib);
                                }
                            }
                        }

                        tfile.RetsCollection.Add(tret);
                    }

                    foreach (KeyValuePair <String, String> kvp in tnamemap)
                    {
                        tname += kvp.Value + "_";
                    }

                    tfile.Dets  = tdets;
                    tfile.Dets += prefile.DefaultDets;
                    tname       = tname.Remove(tname.Length - 1, 1);
                    //limit File name size to 50 chars (could cause name collisions)
                    tfile.Name = tname.Length > 50 ? tname.Substring(1, 50) : tname;

                    files.Add(tfile);
                }

                return(files);
            }
        }