public void OnUnload() { Console.WriteLine("Unload Common Started"); Init = null; AbilityDatabase.Unload(); AddonMenus.Unload(); StealthPrediction.Unload(); HideNames.Unload(); ActiveSkills.Unload(); ObjectTracker.Unload(); MenuEvents.Unload(); DebugHelper.Unload(); BuffTracker.Unload(); Game.OnPreUpdate -= Game_OnPreUpdate; Console.WriteLine("Unload Common Ended"); }