public override void PendInputsPerFrame(AXRInputStream inputStream) { if (_owner._cameraRig == null) { return; } inputStream.PendState(this, (byte)AXRHandTrackerFeedbackControl.RenderOnClient, _owner._cameraRig.renderControllersOnClient ? (byte)1 : (byte)0); inputStream.PendRaycastHit(this, (byte)AXRHandTrackerFeedbackControl.RaycastHit, _owner._lastRaycastHitOrigin, _owner._lastRaycastHitPosition, _owner._lastRaycastHitNormal); }
public abstract void PendInputsPerFrame(AXRInputStream inputStream);