public override void PendInputsPerFrame(AXRInputStream inputStream)
        {
            if (_owner._cameraRig == null)
            {
                return;
            }

            inputStream.PendState(this, (byte)AXRHandTrackerFeedbackControl.RenderOnClient, _owner._cameraRig.renderControllersOnClient ? (byte)1 : (byte)0);
            inputStream.PendRaycastHit(this, (byte)AXRHandTrackerFeedbackControl.RaycastHit, _owner._lastRaycastHitOrigin, _owner._lastRaycastHitPosition, _owner._lastRaycastHitNormal);
        }
 public abstract void PendInputsPerFrame(AXRInputStream inputStream);