public List<Vector2> FindPath(Vector2 start, Vector2 end, bool[,] area, bool cutCorners, Unit unit) { AStar finder = new AStar(start, end, area, cutCorners, unit); return finder.Generate(); }
public List<Vector2> FindPath(Vector2 start, Vector2 end, bool[,] area, bool cutCorners) { AStar finder = new AStar(start, end, area, cutCorners); Console.WriteLine(start); return finder.Generate(); }