Example #1
0
    /// <summary>
    /// The callback that is triggered when new video preview frame arrives. In this function,
    /// video frame is saved for Unity UI if videoPreview is enabled, tracking task is triggered
    /// in this function call, and video FPS is recorded. [internal use]
    /// </summary>
    /// <param name="sender">MediaFrameReader object</param>
    /// <param name="args">arguments not used here</param>
    private void OnFrameArrived(MediaFrameReader sender, MediaFrameArrivedEventArgs args)
    {
        ARUWPUtils.VideoTick();
        using (var frame = sender.TryAcquireLatestFrame()) {
            if (frame != null)
            {
                float[] cameraToWorldMatrixAsFloat;
                if (TryGetCameraToWorldMatrix(frame, out cameraToWorldMatrixAsFloat) == false)
                {
                    return;
                }

                Interlocked.Exchange(ref _cameraToWorldMatrix, cameraToWorldMatrixAsFloat);

                var originalSoftwareBitmap = frame.VideoMediaFrame.SoftwareBitmap;
                var softwareBitmap         = SoftwareBitmap.Convert(originalSoftwareBitmap, BitmapPixelFormat.Rgba8, BitmapAlphaMode.Ignore);
                originalSoftwareBitmap?.Dispose();
                if (videoPreview)
                {
                    Interlocked.Exchange(ref _bitmap, softwareBitmap);
                    controller.ProcessFrameAsync(SoftwareBitmap.Copy(softwareBitmap));
                }
                else
                {
                    controller.ProcessFrameAsync(softwareBitmap);
                }
                signalTrackingUpdated = true;
            }
        }
    }
Example #2
0
 /// <summary>
 /// The callback that is triggered when new video preview frame arrives. In this function,
 /// video frame is saved for Unity UI if videoPreview is enabled, tracking task is triggered
 /// in this function call, and video FPS is recorded. [internal use]
 /// </summary>
 /// <param name="sender">MediaFrameReader object</param>
 /// <param name="args">arguments not used here</param>
 private void OnFrameArrived(MediaFrameReader sender, MediaFrameArrivedEventArgs args)
 {
     ARUWPUtils.VideoTick();
     using (var frame = sender.TryAcquireLatestFrame()) {
         if (frame != null)
         {
             var softwareBitmap = SoftwareBitmap.Convert(frame.VideoMediaFrame.SoftwareBitmap, BitmapPixelFormat.Rgba8, BitmapAlphaMode.Ignore);
             if (videoPreview)
             {
                 Interlocked.Exchange(ref _bitmap, softwareBitmap);
                 controller.ProcessFrameAsync(SoftwareBitmap.Copy(softwareBitmap));
             }
             else
             {
                 controller.ProcessFrameAsync(softwareBitmap);
             }
             signalTrackingUpdated = true;
         }
     }
 }
Example #3
0
    /// <summary>
    /// The callback that is triggered when new video preview frame arrives. In this function,
    /// video frame is saved for Unity UI if videoPreview is enabled, tracking task is triggered
    /// in this function call, and video FPS is recorded. [internal use]
    /// </summary>
    /// <param name="sender">MediaFrameReader object</param>
    /// <param name="args">arguments not used here</param>
    private void OnFrameArrived(MediaFrameReader sender, MediaFrameArrivedEventArgs args)
    {
        ARUWPUtils.VideoTick();
        using (var frame = sender.TryAcquireLatestFrame())
        {
            if (frame != null)
            {
                float[] cameraToWorldMatrixAsFloat;
                if (TryGetCameraToWorldMatrix(frame, out cameraToWorldMatrixAsFloat) == false)
                {
                    return;
                }

                Matrix4x4 latestLocatableCameraToWorld = ConvertFloatArrayToMatrix4x4(cameraToWorldMatrixAsFloat);

                var originalSoftwareBitmap = frame.VideoMediaFrame.SoftwareBitmap;
                var softwareBitmap         = SoftwareBitmap.Convert(originalSoftwareBitmap, BitmapPixelFormat.Rgba8, BitmapAlphaMode.Ignore);
                originalSoftwareBitmap?.Dispose();
                if (videoPreview)
                {
                    Interlocked.Exchange(ref _bitmap, softwareBitmap);
                    controller.ProcessFrameAsync(SoftwareBitmap.Copy(softwareBitmap), latestLocatableCameraToWorld);
                }
                else
                {
                    controller.ProcessFrameAsync(SoftwareBitmap.Copy(softwareBitmap), latestLocatableCameraToWorld);
                }
                signalTrackingUpdated = true;

                if (isPublishing)
                {
                    TimeSpan sampledCurrentTime  = HololensRobotController.Utilities.Timer.SampleCurrentStopwatch();
                    double   elapsedTotalSeconds = HololensRobotController.Utilities.Timer.GetElapsedTimeInSeconds(sampledCurrentTime);
                    if (elapsedTotalSeconds >= nextPublishTime)
                    {
                        SoftwareBitmap publishedBitmap;
                        if (Config.convertColorToGrayscale)
                        {
                            publishedBitmap = SoftwareBitmap.Convert(softwareBitmap, BitmapPixelFormat.Gray8);
                            originalSoftwareBitmap?.Dispose();
                        }
                        else
                        {
                            publishedBitmap = softwareBitmap;
                        }

                        IBuffer ibuffer = publishBuffer.AsBuffer();
                        publishedBitmap.CopyToBuffer(ibuffer);
                        OnFrameReadyToPublish(
                            new HololensRobotController.WindowsSensors.FrameEventArgs(
                                (uint)controller.frameHeight,
                                (uint)controller.frameWidth,
                                HololensRobotController.WindowsSensors.CameraHandler.GetCameraSourceEncoding(MediaFrameSourceKind.Color),
                                (uint)publishRowSize,
                                publishBuffer,
                                sampledCurrentTime + HololensRobotController.Utilities.Timer.GetOffsetUTC()));

                        nextPublishTime = nextPublishTime + publishPeriod;
                    }
                }
            }
        }
    }