Example #1
0
 void Awake()
 {
     Player       = new PlayerData();
     Room         = new RoomData();
     MessageQueue = new Queue <string>();
     AfkChecker   = gameObject.GetOrAddComponent <AFKChecker>();
     AfkChecker.OnStatusChanged += OnAway;
 }
Example #2
0
 void Awake()
 {
     Player = new PlayerData();
     Room = new RoomData();
     MessageQueue = new Queue<string>();
     AfkChecker = gameObject.GetOrAddComponent<AFKChecker>();
     AfkChecker.OnStatusChanged += OnAway;
 }