public override void Dispose() { if (this.Handle != IntPtr.Zero) { D2D.DestroyPathGeometry(this.Handle); } this.handle = IntPtr.Zero; }
public override void Dispose() { D2D.DestroyPathGeometry(this.Handle); }
public override void Dispose() { if (this.Handle != IntPtr.Zero) { D2D.DestroyPathGeometry(this.Handle); } this.handle = IntPtr.Zero; }
public override void Dispose() { D2D.DestroyPathGeometry(this.Handle); }