public D2DRadialGradientBrush CreateRadialGradientBrush(D2DPoint origin, D2DPoint offset, FLOAT radiusX, FLOAT radiusY, D2DGradientStop[] gradientStops) { HANDLE handle = D2D.CreateRadialGradientBrush(this.Handle, origin, offset, radiusX, radiusY, gradientStops, (uint)gradientStops.Length); return(new D2DRadialGradientBrush(handle, gradientStops)); }