Ejemplo n.º 1
0
        public Menu(List<string> items)
        {
            fadetime = TimeSpan.FromSeconds(0.2);

            //menusprite = Globals.content.Load<Texture2D>("menusprite");

            input = new KBInput();

            this.items = new List<string>();
            this.items.AddRange(items);
            listCount = items.Count() - 1;
        }
Ejemplo n.º 2
0
        public Menu(ContentManager content)
        {
            fadetime = TimeSpan.FromSeconds(0.2);

            //menusprite = Globals.content.Load<Texture2D>("menusprite");

            input = new KBInput();

            items = new List<string>();
            this.items.Add("PAUSED");
            this.items.Add("Continue Game");
            this.items.Add("Exit Game");

            listCount = 2;
        }