Ejemplo n.º 1
0
        public override void onEnter()
        {
            int num;
            int num1;

            base.onEnter();
            CCSize winSize = CCDirector.sharedDirector().getWinSize();

            if (winSize.width <= winSize.height)
            {
                num  = 12;
                num1 = 16;
            }
            else
            {
                num  = 16;
                num1 = 12;
            }
            CCActionInterval cCActionInterval = this.actionWithSize(ccTypes.ccg(num, num1));

            if (!this.m_bBack)
            {
                CCScene mPOutScene = this.m_pOutScene;
                CCFiniteTimeAction[] cCFiniteTimeActionArray = new CCFiniteTimeAction[] { cCActionInterval, CCCallFunc.actionWithTarget(this, new SEL_CallFunc(this.finish)), CCStopGrid.action() };
                mPOutScene.runAction(CCSequence.actions(cCFiniteTimeActionArray));
                return;
            }
            this.m_pInScene.visible = false;
            CCScene mPInScene = this.m_pInScene;

            CCFiniteTimeAction[] cCFiniteTimeActionArray1 = new CCFiniteTimeAction[] { CCShow.action(), cCActionInterval, CCCallFunc.actionWithTarget(this, new SEL_CallFunc(this.finish)), CCStopGrid.action() };
            mPInScene.runAction(CCSequence.actions(cCFiniteTimeActionArray1));
        }
Ejemplo n.º 2
0
        public override void onEnter()
        {
            base.onEnter();
            CCSize winSize = CCDirector.sharedDirector().getWinSize();

            this.m_pInScene.scale        = 0.5f;
            this.m_pInScene.position     = new CCPoint(winSize.width, 0f);
            this.m_pInScene.anchorPoint  = new CCPoint(0.5f, 0.5f);
            this.m_pOutScene.anchorPoint = new CCPoint(0.5f, 0.5f);
            CCActionInterval cCActionInterval  = CCJumpBy.actionWithDuration(this.m_fDuration / 4f, new CCPoint(-winSize.width, 0f), winSize.width / 4f, 2);
            CCActionInterval cCActionInterval1 = CCScaleTo.actionWithDuration(this.m_fDuration / 4f, 1f);
            CCActionInterval cCActionInterval2 = CCScaleTo.actionWithDuration(this.m_fDuration / 4f, 0.5f);

            CCFiniteTimeAction[] cCFiniteTimeActionArray = new CCFiniteTimeAction[] { cCActionInterval2, cCActionInterval };
            CCActionInterval     cCActionInterval3       = (CCActionInterval)CCSequence.actions(cCFiniteTimeActionArray);

            CCFiniteTimeAction[] cCFiniteTimeActionArray1 = new CCFiniteTimeAction[] { cCActionInterval, cCActionInterval1 };
            CCActionInterval     cCActionInterval4        = (CCActionInterval)CCSequence.actions(cCFiniteTimeActionArray1);
            CCActionInterval     cCActionInterval5        = CCDelayTime.actionWithDuration(this.m_fDuration / 2f);

            this.m_pOutScene.runAction(cCActionInterval3);
            CCScene mPInScene = this.m_pInScene;

            CCFiniteTimeAction[] cCFiniteTimeActionArray2 = new CCFiniteTimeAction[] { cCActionInterval5, cCActionInterval4, CCCallFunc.actionWithTarget(this, new SEL_CallFunc(this.finish)) };
            mPInScene.runAction(CCSequence.actions(cCFiniteTimeActionArray2));
        }
Ejemplo n.º 3
0
        public override void onEnter()
        {
            base.onEnter();
            this.initScenes();
            CCActionInterval cCActionInterval = this.action();
            CCScene          mPInScene        = this.m_pInScene;

            CCFiniteTimeAction[] cCFiniteTimeActionArray = new CCFiniteTimeAction[] { this.easeActionWithAction(cCActionInterval), CCCallFunc.actionWithTarget(this, new SEL_CallFunc(this.finish)) };
            mPInScene.runAction(CCSequence.actions(cCFiniteTimeActionArray));
        }
Ejemplo n.º 4
0
        public override void onEnter()
        {
            base.onEnter();
            CCSize           winSize          = CCDirector.sharedDirector().getWinSize();
            int              num              = (int)(12f * (winSize.width / winSize.height));
            CCActionInterval cCActionInterval = this.actionWithSize(new ccGridSize(num, 12));
            CCScene          mPOutScene       = this.m_pOutScene;

            CCFiniteTimeAction[] cCFiniteTimeActionArray = new CCFiniteTimeAction[] { this.easeActionWithAction(cCActionInterval), CCCallFunc.actionWithTarget(this, new SEL_CallFunc(this.finish)), CCStopGrid.action() };
            mPOutScene.runAction(CCSequence.actions(cCFiniteTimeActionArray));
        }
Ejemplo n.º 5
0
        public override void onEnter()
        {
            base.onEnter();
            CCSize             winSize            = CCDirector.sharedDirector().getWinSize();
            int                num                = (int)(12f * (winSize.width / winSize.height));
            int                num1               = 12;
            CCTurnOffTiles     cCTurnOffTile      = CCTurnOffTiles.actionWithSize(new ccGridSize(num, num1), this.m_fDuration);
            CCFiniteTimeAction cCFiniteTimeAction = this.easeActionWithAction(cCTurnOffTile);
            CCScene            mPOutScene         = this.m_pOutScene;

            CCFiniteTimeAction[] cCFiniteTimeActionArray = new CCFiniteTimeAction[] { cCFiniteTimeAction, CCCallFunc.actionWithTarget(this, new SEL_CallFunc(this.finish)), CCStopGrid.action() };
            mPOutScene.runAction(CCSequence.actions(cCFiniteTimeActionArray));
        }
Ejemplo n.º 6
0
        public override void onEnter()
        {
            base.onEnter();
            this.m_pInScene.scale        = 0.001f;
            this.m_pOutScene.scale       = 1f;
            this.m_pInScene.anchorPoint  = new CCPoint(0.6666667f, 0.5f);
            this.m_pOutScene.anchorPoint = new CCPoint(0.333333343f, 0.5f);
            CCActionInterval cCActionInterval  = CCScaleTo.actionWithDuration(this.m_fDuration, 0.01f);
            CCActionInterval cCActionInterval1 = CCScaleTo.actionWithDuration(this.m_fDuration, 1f);

            this.m_pInScene.runAction(this.easeActionWithAction(cCActionInterval1));
            CCScene mPOutScene = this.m_pOutScene;

            CCFiniteTimeAction[] cCFiniteTimeActionArray = new CCFiniteTimeAction[] { this.easeActionWithAction(cCActionInterval), CCCallFunc.actionWithTarget(this, new SEL_CallFunc(this.finish)) };
            mPOutScene.runAction(CCSequence.actions(cCFiniteTimeActionArray));
        }
Ejemplo n.º 7
0
        public override void onEnter()
        {
            base.onEnter();
            this.m_pInScene.scale        = 0.001f;
            this.m_pOutScene.scale       = 1f;
            this.m_pInScene.anchorPoint  = new CCPoint(0.5f, 0.5f);
            this.m_pOutScene.anchorPoint = new CCPoint(0.5f, 0.5f);
            CCFiniteTimeAction[] cCFiniteTimeActionArray  = new CCFiniteTimeAction[2];
            CCFiniteTimeAction[] cCFiniteTimeActionArray1 = new CCFiniteTimeAction[] { CCScaleBy.actionWithDuration(this.m_fDuration / 2f, 0.001f), CCRotateBy.actionWithDuration(this.m_fDuration / 2f, 720f) };
            cCFiniteTimeActionArray[0] = CCSpawn.actions(cCFiniteTimeActionArray1);
            cCFiniteTimeActionArray[1] = CCDelayTime.actionWithDuration(this.m_fDuration / 2f);
            CCActionInterval cCActionInterval = (CCActionInterval)CCSequence.actions(cCFiniteTimeActionArray);

            this.m_pOutScene.runAction(cCActionInterval);
            CCScene mPInScene = this.m_pInScene;

            CCFiniteTimeAction[] cCFiniteTimeActionArray2 = new CCFiniteTimeAction[] { cCActionInterval.reverse(), CCCallFunc.actionWithTarget(this, new SEL_CallFunc(this.finish)) };
            mPInScene.runAction(CCSequence.actions(cCFiniteTimeActionArray2));
        }