Ejemplo n.º 1
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="socket"></param>
 /// <param name="buffer"></param>
 internal protected override bool SendAsync(ExSocket socket, byte[] buffer)
 {
     socket.Enqueue(buffer);
     if (TrySetSendFlag())
     {
         try
         {
             TryDequeueAndPostSend(socket, sendEventArg);
             return(true);
         }
         catch
         {
             ResetSendFlag();
             throw;
         }
     }
     return(false);
 }
Ejemplo n.º 2
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="socket"></param>
 /// <param name="buffer"></param>
 internal protected override bool SendAsync(ExSocket socket, byte[] buffer)
 {
     socket.Enqueue(buffer);
     if (socket.TrySetSendFlag())
     {
         try
         {
             TryDequeueAndPostSend(socket, null);
             return(true);
         }
         catch (Exception ex)
         {
             socket.ResetSendFlag();
             TraceLog.WriteError("SendAsync {0} error:{1}", socket.RemoteEndPoint, ex);
         }
     }
     return(false);
 }
Ejemplo n.º 3
0
 /// <summary>
 /// Posts the send.
 /// </summary>
 /// <param name="socket">Socket.</param>
 /// <param name="data">Data.</param>
 /// <param name="offset">Offset.</param>
 /// <param name="count">Count.</param>
 public void PostSend(ExSocket socket, byte[] data, int offset, int count)
 {
     byte[] buffer = new byte[count + 4];
     Buffer.BlockCopy(BitConverter.GetBytes(count), 0, buffer, 0, 4);
     Buffer.BlockCopy(data, offset, buffer, 4, count);
     socket.Enqueue(buffer);
     if (socket.TrySetSendFlag())
     {
         try
         {
             TryDequeueAndPostSend(socket, null);
         }
         catch
         {
             socket.ResetSendFlag();
             throw;
         }
     }
 }
Ejemplo n.º 4
0
 /// <summary>
 ///
 /// </summary>
 /// <param name="socket"></param>
 /// <param name="buffer"></param>
 /// <param name="callback"></param>
 internal protected override async Task <bool> SendAsync(ExSocket socket, byte[] buffer, Action <SocketAsyncResult> callback)
 {
     socket.Enqueue(buffer, callback);
     return(await Task.Run(() =>
     {
         if (socket.TrySetSendFlag())
         {
             try
             {
                 TryDequeueAndPostSend(socket, null);
                 return true;
             }
             catch (Exception ex)
             {
                 socket.ResetSendFlag();
                 TraceLog.WriteError("SendAsync {0} error:{1}", socket.RemoteEndPoint, ex);
             }
         }
         return false;
     }));
 }
Ejemplo n.º 5
0
 /// <summary>
 /// Posts the send.
 /// </summary>
 /// <param name="socket">Socket.</param>
 /// <param name="data">Data.</param>
 /// <param name="offset">Offset.</param>
 /// <param name="count">Count.</param>
 public void PostSend(ExSocket socket, byte[] data, int offset, int count)
 {
     byte[] buffer = new byte[count + 4];
     Buffer.BlockCopy(BitConverter.GetBytes(count), 0, buffer, 0, 4);
     Buffer.BlockCopy(data, offset, buffer, 4, count);
     socket.Enqueue(buffer);
     if (socket.TrySetSendFlag())
     {
         try
         {
             TryDequeueAndPostSend(socket, null);
         }
         catch
         {
             socket.ResetSendFlag();
             throw;
         }
     }
 }
Ejemplo n.º 6
0
 /// <summary>
 /// 
 /// </summary>
 /// <param name="socket"></param>
 /// <param name="buffer"></param>
 /// <param name="callback"></param>
 internal protected override async Task<bool> SendAsync(ExSocket socket, byte[] buffer, Action<SocketAsyncResult> callback)
 {
     socket.Enqueue(buffer, callback);
     return await Task.Run(() =>
     {
         if (socket.TrySetSendFlag())
         {
             try
             {
                 TryDequeueAndPostSend(socket, null);
                 return true;
             }
             catch (Exception ex)
             {
                 socket.ResetSendFlag();
                 TraceLog.WriteError("SendAsync {0} error:{1}", socket.RemoteEndPoint, ex);
             }
         }
         return false;
     });
 }