Ejemplo n.º 1
0
        private void OnLoadSceneDependencyAsset(GameEventBase gameEventBase)
        {
            LoadSceneDependencyAssetGameEvent ne = (LoadSceneDependencyAssetGameEvent)gameEventBase;

            if (ne.UserData != this)
            {
                return;
            }

            Log.Info("Load scene '{0}' dependency asset '{1}', count '{2}/{3}'.", ne.SceneAssetName, ne.DependencyAssetName, ne.LoadedCount.ToString(), ne.TotalCount.ToString());
        }
Ejemplo n.º 2
0
 private void OnLoadSceneDependencyAsset(GameEventBase gameEventBase)
 {
     LoadSceneDependencyAssetGameEvent ne = (LoadSceneDependencyAssetGameEvent)gameEventBase;
     //todo
 }