private void detach_PlotList(PlotList entity)
 {
     this.SendPropertyChanging();
     entity.Leshoz1 = null;
 }
 partial void DeletePlotList(PlotList instance);
 private void attach_PlotList(PlotList entity)
 {
     this.SendPropertyChanging();
     entity.Leshoz1 = this;
 }
 partial void UpdatePlotList(PlotList instance);
 private void attach_PlotList(PlotList entity)
 {
     this.SendPropertyChanging();
     entity.Forestry1 = this;
 }
 partial void InsertPlotList(PlotList instance);
 private void detach_PlotList1(PlotList entity)
 {
     this.SendPropertyChanging();
     entity.Employe1 = null;
 }
 private void attach_PlotList(PlotList entity)
 {
     this.SendPropertyChanging();
     entity.Employe = this;
 }