private void detach_PlotList(PlotList entity) { this.SendPropertyChanging(); entity.Leshoz1 = null; }
partial void DeletePlotList(PlotList instance);
private void attach_PlotList(PlotList entity) { this.SendPropertyChanging(); entity.Leshoz1 = this; }
partial void UpdatePlotList(PlotList instance);
private void attach_PlotList(PlotList entity) { this.SendPropertyChanging(); entity.Forestry1 = this; }
partial void InsertPlotList(PlotList instance);
private void detach_PlotList1(PlotList entity) { this.SendPropertyChanging(); entity.Employe1 = null; }
private void attach_PlotList(PlotList entity) { this.SendPropertyChanging(); entity.Employe = this; }