public void AddAction(AbstractTileAction action) { _actions.Add(action); }
public ActionableTurnStepAction(AbstractTileAction tileAction, Avatar avatar):base(false) { _tileAction = tileAction; _avatar = avatar; }
public void AddAction(AbstractTileAction action) { _actions.Add(action); }
public ActionableTurnStepAction(AbstractTileAction tileAction, Avatar avatar):base(false) { _tileAction = tileAction; _avatar = avatar; }