Inheritance: System.EventArgs
Ejemplo n.º 1
0
        protected virtual void OnNodeChanged(NodeChangedEventArgs e)
        {
            var handler = NodeChanged;

            if (handler != null)
            {
                NodeChanged(this, e);
            }
        }
Ejemplo n.º 2
0
 protected virtual void OnNodeChanged(NodeChangedEventArgs e)
 {
     var handler = NodeChanged;
     if (handler != null)NodeChanged(this, e); 
 }
Ejemplo n.º 3
0
 private void VideoNodesControllerOnNodeChanged(object sender, NodeChangedEventArgs e)
 {
     var stateChangeEvent = new Event
     {
         Name = "CurrentStateChanged",
         EventArgs = new List<EventArg>()
     };
     stateChangeEvent.EventArgs.Add(new EventArg() { Name = "NodeId", Value = string.Format("{0}", e.Old) });
     stateChangeEvent.EventArgs.Add(new EventArg() { Name = "State", Value = "Idle" });
     MainUI.Controller.SendEvent(stateChangeEvent);
 }