protected virtual void OnHeadsetCollisionDetect(object sender, HeadsetCollisionEventArgs e) { if (ValidTarget(e.collider)) { Invoke("StartFade", timeTillFade); } }
public virtual void OnHeadsetCollisionDetect(HeadsetCollisionEventArgs e) { if (HeadsetCollisionDetect != null) { HeadsetCollisionDetect(this, e); } }
public virtual void OnHeadsetCollisionEnded(HeadsetCollisionEventArgs e) { if (HeadsetCollisionEnded != null) { HeadsetCollisionEnded(this, e); } }
private void OnHeadsetCollision(object sender, HeadsetCollisionEventArgs e) { if (resetPositionOnCollision && lastGoodPositionSet) { transform.position = lastGoodPosition; } }
protected virtual void OnHeadsetCollisionEnded(object sender, HeadsetCollisionEventArgs e) { if (ValidTarget(e.collider)) { CancelInvoke("StartFade"); headsetFade.Unfade(blinkTransitionSpeed); } }
private void OnHeadsetCollision(object sender, HeadsetCollisionEventArgs e) { if (lastGoodPositionSet) { SteamVR_Fade.Start(Color.black, 0f); this.transform.position = lastGoodPosition; } }
private void OnHeadsetCollision(object sender, HeadsetCollisionEventArgs e) { if (resetPositionOnCollision && lastGoodPositionSet) { SteamVR_Fade.Start(Color.black, 0f); this.transform.position = lastGoodPosition; } }
private void OnHeadsetCollision(object sender, HeadsetCollisionEventArgs e) { if (resetPositionOnCollision && lastGoodPositionSet) { VRTK_SDK_Bridge.HeadsetFade(Color.black, 0f); transform.position = lastGoodPosition; } }
protected virtual void OnHeadsetCollisionDetect(object sender, VRTK.HeadsetCollisionEventArgs e) { if (Time.time - lastHit > 1f) { lastHit = Time.time; if (e.collider.name.Contains("Bullet")) { dealDamage(34); } } }
public virtual void OnHeadsetCollisionDetect(HeadsetCollisionEventArgs e) { if (HeadsetCollisionDetect != null) { HeadsetCollisionDetect(this, e); // ADDED /*if (e.collider.gameObject.CompareTag("lol")) { * //Debug.Log(Camera.main.transform.parent.gameObject.name); * Debug.Log("You are moving at during collision:\t" + Camera.main.transform.localPosition); * if (Camera.main.transform.parent.transform.localPosition.x < 0) { * //Vector3.Lerp(transform.position, touchedPos, Time.deltaTime); * Camera.main.transform.parent.transform.localPosition = Vector3.Lerp(Camera.main.transform.parent.transform.localPosition, * new Vector3(Camera.main.transform.localPosition.x + 0.15f, * 0f, * Camera.main.transform.localPosition.z), * Time.deltaTime); * Camera.main.transform.parent.transform.localPosition += new Vector3(Camera.main.transform.localPosition.x + 0.15f, * 0f, * Camera.main.transform.localPosition.z); * } else if (Camera.main.transform.parent.transform.localPosition.x > 0) { * Camera.main.transform.parent.transform.localPosition -= new Vector3(Camera.main.transform.localPosition.x - 0.15f, * 0f, * Camera.main.transform.localPosition.z); * } * if (Camera.main.transform.parent.transform.localPosition.z > 0) { * Camera.main.transform.parent.transform.localPosition -= new Vector3(Camera.main.transform.localPosition.x, * 0f, * Camera.main.transform.localPosition.z - 0.15f); * } else if (Camera.main.transform.parent.transform.localPosition.z < 0) { * Camera.main.transform.parent.transform.localPosition += new Vector3(Camera.main.transform.localPosition.x, * 0f, * Camera.main.transform.localPosition.z + 0.15f); * } * }*/ } }
// Token: 0x06001A8F RID: 6799 RVA: 0x0008C1F8 File Offset: 0x0008A3F8 protected virtual void HeadsetCollisionDetect(object sender, HeadsetCollisionEventArgs e) { this.StartCollision(e.collider.gameObject, e.collider); }
protected virtual void OnHeadsetCollisionEnded(object sender, HeadsetCollisionEventArgs e) { headsetFade.Unfade(blinkTransitionSpeed); }
protected virtual void OnHeadsetCollisionDetect(object sender, HeadsetCollisionEventArgs e) { Invoke("StartFade", timeTillFade); }
private void EnableTeleport(object sender, HeadsetCollisionEventArgs e) { basicTeleport.ToggleTeleportEnabled(true); }
private void EnableTeleport(object sender, HeadsetCollisionEventArgs e) { enableTeleport = true; }
public virtual void OnHeadsetCollisionEnded(HeadsetCollisionEventArgs e) { if (HeadsetCollisionEnded != null) HeadsetCollisionEnded(this, e); }
private void HeadsetCollision_HeadsetCollisionEnded(object sender, HeadsetCollisionEventArgs e) { EndCollision(); }
private void OnHeadsetCollisionDetected(object sender, HeadsetCollisionEventArgs e) { headsetColliding = true; }
private void OnHeadsetCollision(object sender, HeadsetCollisionEventArgs e) { if (resetPositionOnCollision && lastGoodPositionSet) { transform.position = lastGoodPosition; } }
private void HeadsetCollision_HeadsetCollisionDetect(object sender, HeadsetCollisionEventArgs e) { StartCollision(); }
private void OnHeadsetCollisionEnded(object sender, HeadsetCollisionEventArgs e) { headsetFade.Unfade(0.1f); headsetColliding = false; }
private void OnHeadsetCollisionDetected(object sender, HeadsetCollisionEventArgs e) { headsetFade.Fade(Color.black, 0.1f); headsetColliding = true; }
private void HeadsetCollision_HeadsetCollisionEnded(object sender, VRTK.HeadsetCollisionEventArgs e) { AudioManager.Instance.OnHeadsetCollisionEnded(); }
private void OnHeadsetCollisionDetect(object sender, HeadsetCollisionEventArgs e) { headsetFade.Fade(fadeColor, blinkTransitionSpeed); }
// Token: 0x06001A30 RID: 6704 RVA: 0x0008B1AE File Offset: 0x000893AE protected virtual void OnHeadsetCollisionEnded(object sender, HeadsetCollisionEventArgs e) { base.CancelInvoke("StartFade"); this.headsetFade.Unfade(this.blinkTransitionSpeed); }
private void OnHeadsetCollisionEnded(object sender, HeadsetCollisionEventArgs e) { headsetFade.Unfade(blinkTransitionSpeed); }
private void DisableTeleport(object sender, HeadsetCollisionEventArgs e) { enableTeleport = false; }
private void OnHeadsetCollisionEnded(object sender, HeadsetCollisionEventArgs e) { headsetColliding = false; }
private void OnHeadsetCollisionDetect(object sender, HeadsetCollisionEventArgs e) { headsetFade.Fade(fadeColor, blinkTransitionSpeed); }
public virtual void OnHeadsetCollisionDetect(HeadsetCollisionEventArgs e) { if (HeadsetCollisionDetect != null) HeadsetCollisionDetect(this, e); }
private void OnHeadsetCollisionEnded(object sender, HeadsetCollisionEventArgs e) { headsetFade.Unfade(0.1f); headsetColliding = false; }
private void EnableTeleport(object sender, HeadsetCollisionEventArgs e) { basicTeleport.ToggleTeleportEnabled(true); }
private void OnHeadsetCollisionDetected(object sender, HeadsetCollisionEventArgs e) { headsetFade.Fade(Color.black, 0.1f); headsetColliding = true; }
private void DisableTeleport(object sender, HeadsetCollisionEventArgs e) { enableTeleport = false; }
protected virtual void HeadsetCollision_HeadsetCollisionDetect(object sender, HeadsetCollisionEventArgs e) { StartCollision(); }
private void OnHeadsetCollisionEnded(object sender, HeadsetCollisionEventArgs e) { headsetFade.Unfade(blinkTransitionSpeed); }
protected virtual void HeadsetCollision_HeadsetCollisionEnded(object sender, HeadsetCollisionEventArgs e) { EndCollision(); }
// Token: 0x06001A90 RID: 6800 RVA: 0x0008C211 File Offset: 0x0008A411 protected virtual void HeadsetCollisionEnded(object sender, HeadsetCollisionEventArgs e) { this.EndCollision(e.collider); }
protected virtual void EnableTeleport(object sender, HeadsetCollisionEventArgs e) { teleporter.ToggleTeleportEnabled(true); }
private void EnableTeleport(object sender, HeadsetCollisionEventArgs e) { enableTeleport = true; }
private void CollisionDetection_HeadsetCollisionDetect(object sender, VRTK.HeadsetCollisionEventArgs e) { ScoreHandling.ResetComboFactor(); ScoreHandling.DecreaseScore(20); }