Ejemplo n.º 1
0
 static int RemoveAllWebRequests(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityGameFramework.Runtime.WebRequestComponent obj = (UnityGameFramework.Runtime.WebRequestComponent)ToLua.CheckObject(L, 1, typeof(UnityGameFramework.Runtime.WebRequestComponent));
         obj.RemoveAllWebRequests();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Ejemplo n.º 2
0
 static int RemoveWebRequest(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         UnityGameFramework.Runtime.WebRequestComponent obj = (UnityGameFramework.Runtime.WebRequestComponent)ToLua.CheckObject(L, 1, typeof(UnityGameFramework.Runtime.WebRequestComponent));
         int  arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         bool o    = obj.RemoveWebRequest(arg0);
         LuaDLL.lua_pushboolean(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Ejemplo n.º 3
0
    static int set_Timeout(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityGameFramework.Runtime.WebRequestComponent obj = (UnityGameFramework.Runtime.WebRequestComponent)o;
            float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
            obj.Timeout = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index Timeout on a nil value" : e.Message));
        }
    }
Ejemplo n.º 4
0
    static int get_Timeout(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            UnityGameFramework.Runtime.WebRequestComponent obj = (UnityGameFramework.Runtime.WebRequestComponent)o;
            float ret = obj.Timeout;
            LuaDLL.lua_pushnumber(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index Timeout on a nil value" : e.Message));
        }
    }
Ejemplo n.º 5
0
    static int AddWebRequest(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityGameFramework.Runtime.WebRequestComponent), typeof(string)))
            {
                UnityGameFramework.Runtime.WebRequestComponent obj = (UnityGameFramework.Runtime.WebRequestComponent)ToLua.ToObject(L, 1);
                string arg0 = ToLua.ToString(L, 2);
                int    o    = obj.AddWebRequest(arg0);
                LuaDLL.lua_pushinteger(L, o);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityGameFramework.Runtime.WebRequestComponent), typeof(string), typeof(UnityEngine.WWWForm)))
            {
                UnityGameFramework.Runtime.WebRequestComponent obj = (UnityGameFramework.Runtime.WebRequestComponent)ToLua.ToObject(L, 1);
                string arg0 = ToLua.ToString(L, 2);
                UnityEngine.WWWForm arg1 = (UnityEngine.WWWForm)ToLua.ToObject(L, 3);
                int o = obj.AddWebRequest(arg0, arg1);
                LuaDLL.lua_pushinteger(L, o);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityGameFramework.Runtime.WebRequestComponent), typeof(string), typeof(byte[])))
            {
                UnityGameFramework.Runtime.WebRequestComponent obj = (UnityGameFramework.Runtime.WebRequestComponent)ToLua.ToObject(L, 1);
                string arg0 = ToLua.ToString(L, 2);
                byte[] arg1 = ToLua.CheckByteBuffer(L, 3);
                int    o    = obj.AddWebRequest(arg0, arg1);
                LuaDLL.lua_pushinteger(L, o);
                return(1);
            }
            else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityGameFramework.Runtime.WebRequestComponent), typeof(string), typeof(object)))
            {
                UnityGameFramework.Runtime.WebRequestComponent obj = (UnityGameFramework.Runtime.WebRequestComponent)ToLua.ToObject(L, 1);
                string arg0 = ToLua.ToString(L, 2);
                object arg1 = ToLua.ToVarObject(L, 3);
                int    o    = obj.AddWebRequest(arg0, arg1);
                LuaDLL.lua_pushinteger(L, o);
                return(1);
            }
            else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(UnityGameFramework.Runtime.WebRequestComponent), typeof(string), typeof(UnityEngine.WWWForm), typeof(object)))
            {
                UnityGameFramework.Runtime.WebRequestComponent obj = (UnityGameFramework.Runtime.WebRequestComponent)ToLua.ToObject(L, 1);
                string arg0 = ToLua.ToString(L, 2);
                UnityEngine.WWWForm arg1 = (UnityEngine.WWWForm)ToLua.ToObject(L, 3);
                object arg2 = ToLua.ToVarObject(L, 4);
                int    o    = obj.AddWebRequest(arg0, arg1, arg2);
                LuaDLL.lua_pushinteger(L, o);
                return(1);
            }
            else if (count == 4 && TypeChecker.CheckTypes(L, 1, typeof(UnityGameFramework.Runtime.WebRequestComponent), typeof(string), typeof(byte[]), typeof(object)))
            {
                UnityGameFramework.Runtime.WebRequestComponent obj = (UnityGameFramework.Runtime.WebRequestComponent)ToLua.ToObject(L, 1);
                string arg0 = ToLua.ToString(L, 2);
                byte[] arg1 = ToLua.CheckByteBuffer(L, 3);
                object arg2 = ToLua.ToVarObject(L, 4);
                int    o    = obj.AddWebRequest(arg0, arg1, arg2);
                LuaDLL.lua_pushinteger(L, o);
                return(1);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityGameFramework.Runtime.WebRequestComponent.AddWebRequest"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }