Ejemplo n.º 1
0
        public void UF_DrawInfo(Rect rect)
        {
            MsgLoger logger = Debugger.UF_GetInstance().logger;

            UF_SetColor(m_CurrentTag);
            GUILayout.TextArea(logger.UF_GetTagMessage(m_CurrentTag), GUILayout.Width(rect.width - 3));
            GUI.color = Color.white;
        }
Ejemplo n.º 2
0
 private void UF_DrawTagMsgButton(string tag, MsgLoger logger)
 {
     UF_SetColor(tag);
     if (GUILayout.Button(string.Format("{0} ({1})", tag, logger.UF_GetTagCount(tag)), GUILayout.Height(40)))
     {
         m_CurrentTag = tag;
     }
     GUILayout.Space(10);
 }
Ejemplo n.º 3
0
        void UF_DrawWinEnter(int id)
        {
            MsgLoger logger = Debugger.UF_GetInstance().logger;

            GUILayout.Label(
                string.Format("<color=white>L:{0}</color>  <color=yellow>W:{1}</color>  <color=red>E:{2}</color>",
                              logger.UF_GetTagCount(Debugger.TAG_LOG),
                              logger.UF_GetTagCount(Debugger.TAG_WARN),
                              logger.UF_GetTagCount(Debugger.TAG_ERROR)));
            if (GUILayout.Button("Console", GUILayout.Width(100), GUILayout.Height(80)))
            {
                m_ViewBoardTag = ViewBoardTag.OUTPUT;
            }
            GUI.DragWindow();
        }
Ejemplo n.º 4
0
        public void UF_DrawDetail(Rect rect)
        {
            MsgLoger logger = Debugger.UF_GetInstance().logger;

            UF_DrawTagMsgButton(Debugger.TAG_LOG, logger);
            UF_DrawTagMsgButton(Debugger.TAG_WARN, logger);
            UF_DrawTagMsgButton(Debugger.TAG_ERROR, logger);
            UF_DrawTagMsgButton(Debugger.TAG_EXCEPTION, logger);

            foreach (string tag in logger.Tags)
            {
                if (tag == Debugger.TAG_LOG || tag == Debugger.TAG_WARN || tag == Debugger.TAG_ERROR || tag == Debugger.TAG_EXCEPTION)
                {
                    continue;
                }
                UF_DrawTagMsgButton(tag, logger);
            }
            GUI.color = Color.white;

            if (GUILayout.Button("Clear", GUILayout.Height(40)))
            {
                logger.UF_ClearMessage();
            }
        }