Ejemplo n.º 1
0
 static public int constructor(IntPtr l)
 {
     try {
                     #if DEBUG
         var    method     = System.Reflection.MethodBase.GetCurrentMethod();
         string methodName = GetMethodName(method);
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.BeginSample(methodName);
                     #else
         Profiler.BeginSample(methodName);
                     #endif
                     #endif
         UnityEngine.AudioRenderer o;
         o = new UnityEngine.AudioRenderer();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
             #if DEBUG
     finally {
                     #if UNITY_5_5_OR_NEWER
         UnityEngine.Profiling.Profiler.EndSample();
                     #else
         Profiler.EndSample();
                     #endif
     }
             #endif
 }
Ejemplo n.º 2
0
 static public int ctor_s(IntPtr l)
 {
     try {
         UnityEngine.AudioRenderer o;
         o = new UnityEngine.AudioRenderer();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Ejemplo n.º 3
0
 public static bool Render(NativeArray <float> buffer)
 {
     return(AudioRenderer.Internal_AudioRenderer_Render(buffer.UnsafePtr, buffer.Length));
 }
Ejemplo n.º 4
0
 internal static bool AddMixerGroupSink(AudioMixerGroup mixerGroup, NativeArray <float> buffer, bool excludeFromMix)
 {
     return(AudioRenderer.Internal_AudioRenderer_AddMixerGroupSink(mixerGroup, buffer.UnsafePtr, buffer.Length, excludeFromMix));
 }
Ejemplo n.º 5
0
 public static int GetSampleCountForCaptureFrame()
 {
     return(AudioRenderer.Internal_AudioRenderer_GetSampleCountForCaptureFrame());
 }
Ejemplo n.º 6
0
 public static bool Stop()
 {
     return(AudioRenderer.Internal_AudioRenderer_Stop());
 }