public static void Initialise(UnityEngine.Animator animator, TMonoBehaviour monoBehaviour) { SceneLinkedSMB <TMonoBehaviour>[] sceneLinkedSMBs = animator.GetBehaviours <SceneLinkedSMB <TMonoBehaviour> >(); for (int i = 0; i < sceneLinkedSMBs.Length; i++) { sceneLinkedSMBs[i].InternalInitialise(animator, monoBehaviour); } }