private static GetAnchorSpaceMatrix ( |
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transform | ||
return |
protected static Vector3 TransformPoint(Transform transform, Vector3 position) { return(Joint2DEditorBase.GetAnchorSpaceMatrix(transform).MultiplyPoint(position)); }
private static GetAnchorSpaceMatrix ( |
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transform | ||
return |
protected static Vector3 TransformPoint(Transform transform, Vector3 position) { return(Joint2DEditorBase.GetAnchorSpaceMatrix(transform).MultiplyPoint(position)); }