Ejemplo n.º 1
0
        public override void OnResponse(NetState sender, RelayInfo info)
        {
            Mobile from = sender.Mobile;

            if (info.ButtonID == 0 || m_Plant.Deleted || m_Plant.PlantStatus >= PlantStatus.DecorativePlant || m_Plant.PlantStatus == PlantStatus.BowlOfDirt)
            {
                return;
            }

            if ((info.ButtonID >= 6 && info.ButtonID <= 8) && !from.InRange(m_Plant.GetWorldLocation(), 3))
            {
                from.LocalOverheadMessage(MessageType.Regular, 0x3E9, 500446); // That is too far away.
                return;
            }

            if (!m_Plant.IsUsableBy(from))
            {
                m_Plant.LabelTo(from, 1061856); // You must have the item in your backpack or locked down in order to use it.
                return;
            }

            switch (info.ButtonID)
            {
            case 1:     // Main menu
            {
                from.SendGump(new MainPlantGump(m_Plant));

                break;
            }

            case 2:     // Set to decorative
            {
                if (m_Plant.PlantStatus == PlantStatus.Stage9)
                {
                    from.SendGump(new SetToDecorativeGump(m_Plant));
                }

                break;
            }

            case 3:                                        // Pollination
            {
                from.Send(new DisplayHelpTopic(67, true)); // POLLINATION STATE

                from.SendGump(new ReproductionGump(m_Plant));

                break;
            }

            case 4:                                        // Resources
            {
                from.Send(new DisplayHelpTopic(69, true)); // RESOURCE PRODUCTION

                from.SendGump(new ReproductionGump(m_Plant));

                break;
            }

            case 5:                                        // Seeds
            {
                from.Send(new DisplayHelpTopic(68, true)); // SEED PRODUCTION

                from.SendGump(new ReproductionGump(m_Plant));

                break;
            }

            case 6:     // Gather pollen
            {
                if (!m_Plant.IsCrossable)
                {
                    m_Plant.LabelTo(from, 1053050);         // You cannot gather pollen from a mutated plant!
                }
                else if (!m_Plant.PlantSystem.PollenProducing)
                {
                    m_Plant.LabelTo(from, 1053051);         // You cannot gather pollen from a plant in this stage of development!
                }
                else if (m_Plant.PlantSystem.Health < PlantHealth.Healthy)
                {
                    m_Plant.LabelTo(from, 1053052);         // You cannot gather pollen from an unhealthy plant!
                }
                else
                {
                    from.Target = new PollinateTarget(m_Plant);
                    from.SendLocalizedMessage(1053054);         // Target the plant you wish to cross-pollinate to.

                    break;
                }

                from.SendGump(new ReproductionGump(m_Plant));

                break;
            }

            case 7:     // Gather resources
            {
                PlantResourceInfo resInfo = PlantResourceInfo.GetInfo(m_Plant.PlantType, m_Plant.PlantHue);
                PlantSystem       system  = m_Plant.PlantSystem;

                if (resInfo == null)
                {
                    if (m_Plant.IsCrossable)
                    {
                        m_Plant.LabelTo(from, 1053056);         // This plant has no resources to gather!
                    }
                    else
                    {
                        m_Plant.LabelTo(from, 1053055);         // Mutated plants do not produce resources!
                    }
                }
                else if (system.AvailableResources == 0)
                {
                    m_Plant.LabelTo(from, 1053056);         // This plant has no resources to gather!
                }
                else
                {
                    Item resource = resInfo.CreateResource();

                    if (from.PlaceInBackpack(resource))
                    {
                        system.AvailableResources--;
                        m_Plant.LabelTo(from, 1053059);         // You gather resources from the plant.
                    }
                    else
                    {
                        resource.Delete();
                        m_Plant.LabelTo(from, 1053058);         // You attempt to gather as many resources as you can hold, but your backpack is full.
                    }
                }

                from.SendGump(new ReproductionGump(m_Plant));

                break;
            }

            case 8:     // Gather seeds
            {
                PlantSystem system = m_Plant.PlantSystem;

                if (!m_Plant.Reproduces)
                {
                    m_Plant.LabelTo(from, 1053060);         // Mutated plants do not produce seeds!
                }
                else if (system.AvailableSeeds == 0)
                {
                    m_Plant.LabelTo(from, 1053061);         // This plant has no seeds to gather!
                }
                else
                {
                    Seed seed = new Seed(system.SeedType, system.SeedHue, true);

                    if (from.PlaceInBackpack(seed))
                    {
                        system.AvailableSeeds--;
                        m_Plant.LabelTo(from, 1053063);         // You gather seeds from the plant.
                    }
                    else
                    {
                        seed.Delete();
                        m_Plant.LabelTo(from, 1053062);         // You attempt to gather as many seeds as you can hold, but your backpack is full.
                    }
                }

                from.SendGump(new ReproductionGump(m_Plant));

                break;
            }
            }
        }
Ejemplo n.º 2
0
        public override void OnResponse(NetState sender, RelayInfo info)
        {
            Mobile from = sender.Mobile;

            if (info.ButtonID == 0 || m_Plant.Deleted || m_Plant.PlantStatus >= PlantStatus.DecorativePlant)
            {
                return;
            }

            if (((info.ButtonID >= 6 && info.ButtonID <= 10) || info.ButtonID == 12) && !from.InRange(m_Plant.GetWorldLocation(), 3))
            {
                from.LocalOverheadMessage(MessageType.Regular, 0x3E9, 500446); // That is too far away.
                return;
            }

            if (!m_Plant.IsUsableBy(from))
            {
                m_Plant.LabelTo(from, 1061856); // You must have the item in your backpack or locked down in order to use it.
                return;
            }

            switch (info.ButtonID)
            {
            case 1:     // Reproduction menu
            {
                if (m_Plant.PlantStatus > PlantStatus.BowlOfDirt)
                {
                    from.SendGump(new ReproductionGump(m_Plant));
                }
                else
                {
                    from.SendLocalizedMessage(1061885);         // You need to plant a seed in the bowl first.

                    from.SendGump(new MainPlantGump(m_Plant));
                }

                break;
            }

            case 2:                                        // Infestation
            {
                from.Send(new DisplayHelpTopic(54, true)); // INFESTATION LEVEL

                from.SendGump(new MainPlantGump(m_Plant));

                break;
            }

            case 3:                                        // Fungus
            {
                from.Send(new DisplayHelpTopic(56, true)); // FUNGUS LEVEL

                from.SendGump(new MainPlantGump(m_Plant));

                break;
            }

            case 4:                                        // Poison
            {
                from.Send(new DisplayHelpTopic(58, true)); // POISON LEVEL

                from.SendGump(new MainPlantGump(m_Plant));

                break;
            }

            case 5:                                        // Disease
            {
                from.Send(new DisplayHelpTopic(60, true)); // DISEASE LEVEL

                from.SendGump(new MainPlantGump(m_Plant));

                break;
            }

            case 6:     // Water
            {
                Item[] item = from.Backpack.FindItemsByType(typeof(BaseBeverage));

                bool foundUsableWater = false;

                if (item != null && item.Length > 0)
                {
                    for (int i = 0; i < item.Length; ++i)
                    {
                        BaseBeverage beverage = (BaseBeverage)item[i];

                        if (!beverage.IsEmpty && beverage.Pourable && beverage.Content == BeverageType.Water)
                        {
                            foundUsableWater = true;
                            m_Plant.Pour(from, beverage);
                            break;
                        }
                    }
                }

                if (!foundUsableWater)
                {
                    from.Target = new PlantPourTarget(m_Plant);
                    from.SendLocalizedMessage(1060808, "#" + m_Plant.GetLocalizedPlantStatus().ToString());         // Target the container you wish to use to water the ~1_val~.
                }

                from.SendGump(new MainPlantGump(m_Plant));

                break;
            }

            case 7:     // Poison potion
            {
                AddPotion(from, PotionEffect.PoisonGreater, PotionEffect.PoisonDeadly);

                break;
            }

            case 8:     // Cure potion
            {
                AddPotion(from, PotionEffect.CureGreater);

                break;
            }

            case 9:     // Heal potion
            {
                AddPotion(from, PotionEffect.HealGreater);

                break;
            }

            case 10:     // Strength potion
            {
                AddPotion(from, PotionEffect.StrengthGreater);

                break;
            }

            case 11:                                       // Help
            {
                from.Send(new DisplayHelpTopic(48, true)); // PLANT GROWING

                from.SendGump(new MainPlantGump(m_Plant));

                break;
            }

            case 12:     // Empty the bowl
            {
                from.SendGump(new EmptyTheBowlGump(m_Plant));

                break;
            }
            }
        }