Ejemplo n.º 1
0
 internal Actor(Triton.Game.Mapping.Actor backingObject)
 {
     this.Actor_0       = backingObject;
     this.InteractPoint = backingObject.Transform.Position;
     this.Card          = Class274.Class274_0.method_1(this.Actor_0.GetCard());
     this.Entity        = Class274.Class274_0.method_2(this.Actor_0.GetEntity());
     this.EntityDef     = Class274.Class274_0.method_3(this.Actor_0.GetEntityDef());
 }