Ejemplo n.º 1
0
        void Start()
        {
            if (playerCamera == null)
            {
                playerCamera = Camera.main.transform;
            }

            capsule            = GetComponent <CapsuleCollider>();
            capsuleRadius      = Mathf.Max(transform.localScale.x, transform.localScale.z) * capsule.radius;
            touchingGroundDist = (transform.localScale.y * capsule.height / 2f) - capsuleRadius + Physics.defaultContactOffset;

            rb       = GetComponent <Rigidbody>();
            movement = GetComponent <Movement3D>();
        }
Ejemplo n.º 2
0
 void Start()
 {
     rb       = GetComponent <Rigidbody>();
     movement = GetComponent <Movement3D>();
 }