Ejemplo n.º 1
0
 private async void OnTimedEvent(object sender, ElapsedEventArgs e)
 {
     if (isPlayer1)
     {
         if (timeCount > 0)
         {
             GameMessage newMessage = new GameMessage()
             {
                 Type = "time", Content = 1
             };
             await SignalRService.SendMessage(newMessage);
         }
         else
         {
             GameTimer.Stop();
         }
     }
 }
Ejemplo n.º 2
0
        public static async void Player2Datapass()
        {
            GameMessage newMessage = new GameMessage()
            {
                Type = "round_p2", RoomId = gameInfo.RoomId
            };
            await SignalRService.SendMessage(newMessage);

            newMessage = new GameMessage()
            {
                Type = "guess_p2", RoomId = gameInfo.RoomId
            };
            await SignalRService.SendMessage(newMessage);

            newMessage = new GameMessage()
            {
                Type = "point_p2", RoomId = gameInfo.RoomId
            };
            await SignalRService.SendMessage(newMessage);
        }