Ejemplo n.º 1
0
        public Shrine()
        {
            o = new OverworldFactory();

            m = new List <List <Terrain> > {
                new List <Terrain> {
                    o.GiveTerrain("Wall", " ╔ "), o.GiveTerrain("Grass"), o.GiveTerrain("Wall", " ╗ ")
                },
                new List <Terrain> {
                    o.GiveTerrain("Grass"), o.GiveTerrain("Altar"), o.GiveTerrain("Grass")
                },
                new List <Terrain> {
                    o.GiveTerrain("Wall", " ╚ "), o.GiveTerrain("Grass"), o.GiveTerrain("Wall", " ╝ ")
                }
            };

            /* m.Add(new List<string> { " ╔ ", "   ", " ╗ " });
             * m.Add(new List<string> { "   ", " ¤ ", "   " });
             * m.Add(new List<string> { " ╚ ", "   ", " ╝ " });
             */
        }