Ejemplo n.º 1
0
 public WorldVertex ReadWorldVertex()
 {
     return(new WorldVertex
     {
         Position = new RealQuaternion(_stream.ReadFloat3(), 0),
         Texcoord = _stream.ReadFloat2(),
         Normal = _stream.ReadFloat3(),
         Tangent = new RealQuaternion(_stream.ReadFloat3(), 0),
         Binormal = _stream.ReadFloat3(),
     });
 }
Ejemplo n.º 2
0
 public WorldVertex ReadWorldVertex()
 {
     return(new WorldVertex
     {
         Position = _stream.ReadFloat4(),
         Texcoord = _stream.ReadFloat2(),
         Tangent = TransformTangent(_stream.ReadUByte4N()),
     });
 }