Ejemplo n.º 1
0
        void initControls()
        {
            controls = new Controls();

            //controls.lst.Add(new Button(new Vector2(250, 100), new Vector2(300, 50), "New Game", pressedBtn1));
            controls.lst.Add(new Label(new Vector2(400, 50), 1f, "High score"));
            controls.lst.Add(new Button(new Vector2(250, 380), new Vector2(300, 50), "Back", pressedBtn5));
        }
Ejemplo n.º 2
0
        void initControls()
        {
            controls = new Controls();

            controls.lst.Add(new Button(new Vector2(250, 100), new Vector2(300, 50), "Resume", pressedBtn1));
            controls.lst.Add(new Button(new Vector2(250, 170), new Vector2(300, 50), "Save Game", pressedBtn2));
            controls.lst.Add(new Button(new Vector2(250, 240), new Vector2(300, 50), "Options", pressedBtn3));
            //controls.lst.Add(new Button(new Vector2(250, 310), new Vector2(300, 50), "High Score", pressedBtn4));
            controls.lst.Add(new Button(new Vector2(250, 380), new Vector2(300, 50), "Main Menu", pressedBtn5));

            controls.lst.Add(new Label(new Vector2(400, 50), 1f, "Pause Menu"));
        }
Ejemplo n.º 3
0
        void initControls()
        {
            controls = new Controls();

            //controls.lst.Add(new Button(new Vector2(250, 100), new Vector2(300, 50), "New Game", pressedBtn1));

            controls.lst.Add(new Label(new Vector2(480, 170), 0.5f, "Ambient Volume"));
            Slider sl = new Slider(new Vector2(200, 190), new Vector2(400, 15), sliderUpdateAmbient, Game1.ambientVolume);
            controls.lst.Add(sl);

            controls.lst.Add(new Label(new Vector2(480, 280), 0.5f, "Effects Volume"));
            sl = new Slider(new Vector2(200, 300), new Vector2(400, 15), sliderUpdateEffects, Game1.effectsVolume);
            controls.lst.Add(sl);

            controls.lst.Add(new Label(new Vector2(400, 50), 1f, "Options"));

            controls.lst.Add(new Button(new Vector2(250, 380), new Vector2(300, 50), "Back", pressedBtn5));
        }